Thursday, 31 January 2013

Sci - Fi Canon

So this weeks assignment was a science fiction canon. We have been asked to do a paint over of some form of 3D model to create an effective concept design. This is the progress that I have made so far.

 
Just a few images that my I would liek to base my designs around, I want to go for something simular to the prometheus cannon but with some gears thrown in there somewhere.
Threw together a few silouettes of the sort of ideas I have for my cannon, as far as a colour scheme goes I think I want the turret / cannon parts to be a flat brushed metal with the gears a dulled sort of brass.

First Render of basic shape.

Adding some small details to the gears.

All of the detail finished

And now a nice shiny new material for it.


Just added in some colour and some more little bits of detail.



All textures and rough detail finished, just time for a few smaller painted details.
 

 
Adding some more shadowing as I could'nt figure out how to do it in Maya.
 
 
Pretty sure this shall be my last amendment to this, just added in a little more shadowing here and there. Also added in a little circuit board just to give it a little more detail.
 

 
Well after realising that the lighting in the previous model was terrible, I went back to maya to play around with the rendering setting, this is basically the end result. Not to confident with rendering in maya and this is pretty much the best I can tdo with what I have got now.

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